Realm of Racket: Learn to Program, One Game at a Time – #Racket #game #programming #bookreview

Realm of Racket Learn to Program, One Game at a Time! Matthias Felleisen, David Van Horn, Conrad Barski, M.D., Forrest Bice, Rose DeMaio, Spencer Florence, Feng-Yun Mimi Lin, Scott Lindeman, Nicole Nussbaum, Eric Peterson, and Ryan Plessner (No Starch Press – paperback, Kindle) Formerly known as PLT Scheme, Racket is an offshoot of the Lisp/Scheme … Continue reading Realm of Racket: Learn to Program, One Game at a Time – #Racket #game #programming #bookreview

Hadoop is hot! Three new how-to books for riding the Big Data elephant – #programming #bookreview

In the world of Big Data, Hadoop has become the hard-charging elephant in the room. Its big-name users now span the alphabet and include such notables as Amazon, eBay, Facebook, Google, the New York Times, and Yahoo. Not bad for software named after a child’s toy elephant. Computer systems that run Hadoop can store, process, … Continue reading Hadoop is hot! Three new how-to books for riding the Big Data elephant – #programming #bookreview

Core Data, 2nd Edition – Updated for OS X Mountain Lion and iOS 6 – #programming #bookreview

Core Data, 2nd Edition Data Storage and Management for iOS, OS X, and iCloud Marcus S. Zarra (Pragmatic Bookshelf – paperback) “If you plan on writing an application that saves data to disk, then you should take a very long look at Core Data,” urges Marcus S. Zarra, in the new second edition of his … Continue reading Core Data, 2nd Edition – Updated for OS X Mountain Lion and iOS 6 – #programming #bookreview

Learning Cocoa with Objective-C – An excellent how-to guide from two experts – #programming #bookreview

Learning Cocoa with Objective-C, 3rd Edition Paris Buttfield-Addison and Jon Manning (O’Reilly – paperback, Kindle)  In some surveys, Objective-C is now the third most popular programming language, up from fifth place in 2011. O’Reilly recently has published the awaited third edition of Learning Cocoa with Objective-C, with coverage of Xcode 4.2 and iOS 6. The book’s … Continue reading Learning Cocoa with Objective-C – An excellent how-to guide from two experts – #programming #bookreview

Master Your Mac – Useful how-to projects for intermediate users – #bookreview

Master Your Mac Matt Cone (No Starch Press, paperback – Kindle) This well-written how-to book will please many new Mac users, as well as many who have been using Macs for years. But, to fully benefit from this excellent new guide, you must be willing to go beneath the Mac’s easy-to-use OS X surface and work at the command line. In other words, … Continue reading Master Your Mac – Useful how-to projects for intermediate users – #bookreview

Adobe Edge Animate: The Missing Manual – #bookreview

Adobe Edge Animate: The Missing Manual Chris Grover (O’Reilly, paperback – Kindle) Chris Grover’s well-written and updated new book shows you how to build animated HTML 5 graphics for the iPhone, the iPad, and the Web, using familiar Adobe features. By the sixth page of the first chapter, you are using the software to begin … Continue reading Adobe Edge Animate: The Missing Manual – #bookreview

Programming C# 5.0 – Excellent how-to guide for experienced developers ready to learn C# – #bookreview

Programming C# 5.0 Ian Griffiths (O’Reilly, paperback – Kindle) Ian Griffiths’ new book is for “experienced developers,” not for beginners hoping to learn the basics of programming while also learning C#. The focus is “Building Windows 8, Web, and Desktop Applications for the .NET 4.5 Framework.” Earlier editions in the Programming C# series have “explained some … Continue reading Programming C# 5.0 – Excellent how-to guide for experienced developers ready to learn C# – #bookreview

Programming Google App Engine, 2nd Edition – An important how-to guide, updated – #programming #bookreview

Programming Google App Engine, 2nd Edition Dan Sanderson (O’Reilly, paperback – Kindle) O’Reilly recently has published a new edition of Dan Sanderson’s Programing Google App Engine.  The new edition updates the 2009 first edition and includes coverage of Java 6 and Python 2.7 support, multithreading, asynchronous service APIs, and using frameworks such as webapp2 and Django … Continue reading Programming Google App Engine, 2nd Edition – An important how-to guide, updated – #programming #bookreview

Learning Node – A good how-to guide for server-side Web development with Node.js – #programming #bookreview

Learning Node Shelley Powers (O’Reilly, paperback – Kindle)  “Node is designed to be used for [server-side] applications that are heavy on input/output (I/O), but light on computation,” veteran Web technology author Shelley Powers notes in Learning Node, her ninth and newest how-to book from O’Reilly. “Node.js,” she explains, “is a server-side technology that’s based on … Continue reading Learning Node – A good how-to guide for server-side Web development with Node.js – #programming #bookreview

Adobe Edge Animate Preview 7: The Missing Manual – #bookreview #html5 #animation

Adobe Edge Animate Preview 7: The Missing Manual Chris Grover (O’Reilly, paperback – Kindle) Chris Glover’s well-written new book shows you how to build animated HTML 5 graphics for the iPhone, the iPad, and the Web, using familiar Adobe features. By the sixth page of the first chapter, you are using the software to create … Continue reading Adobe Edge Animate Preview 7: The Missing Manual – #bookreview #html5 #animation